Tuesday, December 2, 2014
Video game art is not an aberration of art history, but rather an evolution. It draws from classical art in terms of light, value, depth, composition, movement, anatomy, and color in order to design complex characters and worlds. In this lecture Ms. Gordon will explore the progression of concept art, development art, and in-game art by focusing on the lush graphics and technical innovation of video game artistry and design as well as discussing the most cutting-edge artists and games currently in the field.
This event is open to the public and all enrolled students, but reservation are required. Please email us at firstname.lastname@example.org
Westchester Community College provides accessible, high quality, and affordable education to meet the needs of our diverse community. We are committed to student success, academic excellence, workforce development, economic development, and lifelong learning.
Event Location and Ticket Information
Center for the Digital Arts at Westchester Community College
27 North Division Street
Handicap Accessible? Yes
Date: Tuesday, December 2, 2014
Times: 7:00 pm
Presenter: Center for the Digital Arts
Presenter Phone: 914-606-7301
Presenter Website: www.sunywcc.edu/peekskill