Mixed Reality (XR) Certificate-98 Hrs 

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Mixed Reality (XR) Certificate-98 Hrs 

This online non-credit, certificate program is an intensive course of study over two semesters. 

This program gives students the tools and knowledge to create mixed reality worlds. Students will be instructed in game design, digital 3D modeling, game programming, game art, virtual reality development, augmented reality development and portfolio development. This certificate will enable students to acquire skills that are attractive to employers in an in-demand field. For ages 18 years & up. Students must register for the entire program at the time of registration. Program tuition $1,484! 

To register call, 914-606-7300 or email [email protected] 

For program details visit, www.sunywcc.edu/mixed-reality-cert 

This program is supported by the PepsiCo Uplift Scholarship program, please visit, https://www.sunywcc.edu/admissions/scholarships/pepsico-foundation-uplift-scholarship 

Payment plans are also available. 

 

Game Design
In this course, students will explore the fundamentals of building interactive games across consoles, PCs, and mobile devices. Combining technical skills with creativity, students will design and program their own games using Unreal Engine’s Blueprint system. They will learn key concepts such as character design, terrain building, and user experience creation. These foundational skills will also serve as a basis for future development in mixed reality environments.
CE-DGART 2132PE. Mon., Jan. 27-Mar. 10, 6:30-8:30 pm. 

Digital 3D Modeling
This course introduces students to digital 3D modeling using Blender, covering a wide range of techniques to build a strong foundation in the field. Through hands-on exercises in modeling and texturing, students will create original 3D assets and learn how to optimize them for game development. Additionally, they will gain practical experience in preparing assets to be game-ready for integration into Unreal Engine.
CE-DGART 2131PE. Tues., Jan. 28-Mar. 11, 6:30-8:30 pm. 

Game Programming
This course provides an in-depth exploration of Unreal Engine and C++ scripting for game development. Students will start with the fundamentals and gradually learn advanced programming techniques to create polished games. By the end of the course, students will have a solid foundation in C++ programming within Unreal Engine, preparing them for future work in mixed reality development.
CE-DGART 2130PE. Mon., Mar. 17-Apr. 28, 6:30-8:30 pm. 

Game Art – VFX and Animation
In this course, students will focus on two key aspects of game art: particle systems and animation. Using Unreal Engine’s Niagara system, students will create various visual effects, from simple particles to more complex, interactive VFX. In addition, students will learn basic animation techniques for characters and props, using appropriate tools within Unreal Engine. By the end of the course, students will have a clear understanding of the pipeline for integrating both VFX and animation into games.
CE-DGART 2150PE. Tues., Mar. 18-Apr. 29, 6:30-8:30 pm. 

Designing Experiences in Virtual Reality
In this course, students will dive into the world of immersive design, leveraging Unreal Engine to create interactive games and experiences in virtual reality (VR). Building on foundational game development skills, students will explore the unique challenges and opportunities of designing for VR, including spatial interaction, user immersion, and environmental storytelling. With hands-on access to VR headsets, students will prototype, test, and refine their own virtual worlds, gaining practical experience in developing for this rapidly evolving medium.
CE-DGART 2138PE. Mon., May 5-June 23 (skip 5/26), 6:30-8:30 pm. 

Designing Experiences in Augmented Reality
This course introduces students to the exciting world of augmented reality (AR), where digital elements blend seamlessly with the physical world. Using Unreal Engine, students will design and develop interactive AR experiences that span diverse applications—from entertainment to practical tools. Projects will focus on 3D modeling/animation, interactive design, and spatial awareness, with the flexibility to target mobile devices or AR headsets. Through hands-on experimentation, students will learn to create engaging, immersive experiences that enhance real-world environments.
CE-DGART 2133PE. Tues., May 6-June 17, 6:30-8:30 pm. 

Portfolio – Capstone Project
In this course, students will build a portfolio that showcases their work throughout the certificate program. Over the last seven weeks, they will explore different portfolio styles and compile a collection of completed and ongoing projects. Students are encouraged to highlight projects in both game development and mixed reality, demonstrating their skills in emerging technologies and interactive design.
CE-DGART 2135PE. Mon., June 30-Aug. 11, 6:30-8:30 pm.  


When

Monday, January 27, 2025 - Monday, August 11, 2025    
6:30 pm - 8:30 pm

Where

Ticket Information

Additional Information

Presenter: SUNY Westchester Peekskill Center for the Digital Arts
Presenter Phone: 914-606-7300
Handicap Accessible: Yes